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Dig Haunted Items · JSK Games

Digging Guide

Compare digging by successful recoveries per minute under the same conditions. A larger-looking shovel does not establish a measured improvement.

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The short answer

Compare digging by successful recoveries per minute under the same conditions. A larger-looking shovel does not establish a measured improvement.

In this field note
  1. Count successful recoveries
  2. A repeatable timing note
  3. When a shovel helps
  4. Common questions

Count successful recoveries

Digging produces relics that move to the cleaning stage. Measure recovered items rather than clicks or swings when comparing equipment; a successful recovery is the useful unit for the museum loop.

A repeatable timing note

Record your shovel, active bonuses, time spent and completed recoveries over comparable runs. Include travel separately if you want to compare the complete loop. Exact input controls are not yet confirmed.

When a shovel helps

Use a faster shovel as a candidate when digging supplies relics more slowly than you can clean them and no clean items wait for display. A dirty backlog suggests cleaning deserves attention first.

Where this note comes from

Official pages establish identity and the general loop. Player-input arithmetic and editorial planning rules are not game-tested values. Official artwork is promotional, not a playthrough screenshot.

Common questions

Is digging guide based on current measurements?

Compare digging by successful recoveries per minute under the same conditions. A larger-looking shovel does not establish a measured improvement.

What should I check next?

Use a faster shovel as a candidate when digging supplies relics more slowly than you can clean them and no clean items wait for display. A dirty backlog suggests cleaning deserves attention first.

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