Dig Haunted Items Troubleshooting
Confirm the correct experience, read the current item state, and check official channels. A loading error alone does not prove that your progress is lost.
Confirm the correct experience, read the current item state, and check official channels. A loading error alone does not prove that your progress is lost.
In this field note
Start with the exact experience
- Open Place ID 120010119861239 in the Roblox client.
- Compare the creator and any on-screen error.
- If the client also fails, check Roblox service status and the official JSK Games community.
A relic will not clean
Read the item state and current cleaning instructions. Check the selected relic and sprayer. If a normal reconnect does not help, record the message and version. Exact controls and a guaranteed fix have not been verified.
A clean relic will not display
Check whether cleaning actually finished and whether an available position exists. Follow the current placement UI. A full museum is a capacity decision; a sync problem needs an error record, not a guessed button.
Income appears unchanged
Confirm that the relic is displayed, compare totals before and after an observed interval, and account for visible bonuses. One floating number cannot establish the earning rate.
Purchases, saves and mobile UI
For missing purchases, check the current Store and purchase history, reconnect normally, and use Roblox support or the developer channel. For missing progress, keep the time and relevant screenshots. This guide cannot restore items. Current touch controls have not been verified.
Where this note comes from
Official pages establish identity and the general loop. Player-input arithmetic and editorial planning rules are not game-tested values. Official artwork is promotional, not a playthrough screenshot.
Common questions
Does a loading error mean my save is gone?
The error alone does not establish that. Check the correct experience and official channels.
Can this guide restore purchases?
No. Account and purchase issues belong with Roblox or the developer.